The Mark Alliance Cruiser, or MAC, is the only large ship type in the Mark Alliance fleet. It is the only one we need.
Even an unmodified lucrehulk-class battleship is impressive. At over 3000 meters in diameter it dwarfs Imperial-class star destroyers, and its shields are made to resist barrages from heavy capital ships like the Acclamator- and Venator-class ships in the clone wars. The biggest thing it lacks is some good weapons.
Mine are even more impressive. I added deck plates to counteract one of its greatest weaknesses, the area in between the core ship and the ring. I also bolstered the anti-fighter guns and added 20 of my own creations: massive ball turrets, each with two barrels spitting plasma beams traveling nearly as fast as a turbolaser bolt.
A barrage from these weapons can bring down an imperial-class star destroyer with little trouble. I even enhanced the shields.
You are probably wondering how I generate this much power. The answer is that I enlarged the fusion reactor to the point where it fills most of the core ship area and added fuel tanks in the plated off area.
The MAC is not only useful as a warship, it also is a carrier ship. It holds 52 Albatross-class landers providing 624 MTT's with 112 troops each and 5,200 other vehicles. Each MAC also holds 1,100 fighters and 52 falcon-class dive landers.
A blog partially about the MA faction and partially about random things I think up. Enjoy! (the poll will never close, muahahaha)
11/16/2009
11/05/2009
Mark Alliance: history
The Mark Alliance exists in an Star Wars alternate universe I made up. This universe remains largely the same as the normal one until the end of episode 6.
The only difference until episode 2 is that I exist. I am trained as a Sith after Darth Maul and before Count Dooku, but I run away when my master attempts to kill me. I join the Jedi for a short time, but they deem me to "independent" and kick me out. I hide until episode 2, when I implant a special virus into a shipfull of droids and go back into hiding again.
The droids are oblivious to the virus for it has no symptoms, so it silently spreads throughout the clone wars. When Palpatine ordered the droids shut down at the end of the clone wars, several ships stayed online and jumped to an RV point I had programmed into the virus. I picked up my army, and once more hid, this time deep in the Unknown Regions.
During the entire Galactic Civil War I built up my army into a version several times better than the original (using methods partially explained in The Industrial Exponent) and at the end of episode 6 I decided to join the fight against the disorganized but still inordinately powerful Empire.
The only difference until episode 2 is that I exist. I am trained as a Sith after Darth Maul and before Count Dooku, but I run away when my master attempts to kill me. I join the Jedi for a short time, but they deem me to "independent" and kick me out. I hide until episode 2, when I implant a special virus into a shipfull of droids and go back into hiding again.
The droids are oblivious to the virus for it has no symptoms, so it silently spreads throughout the clone wars. When Palpatine ordered the droids shut down at the end of the clone wars, several ships stayed online and jumped to an RV point I had programmed into the virus. I picked up my army, and once more hid, this time deep in the Unknown Regions.
During the entire Galactic Civil War I built up my army into a version several times better than the original (using methods partially explained in The Industrial Exponent) and at the end of episode 6 I decided to join the fight against the disorganized but still inordinately powerful Empire.
Mark Alliance: unit's description
These are most of my units. If you need info on the ships they were derived from, go to starwars.wikia.com.
If you need more info on these units, just post a comment.
MAC: Modified lucrehulk-class battleship with 20 massive "dual heavy plasma cannon ball turrets".
Hi-fighter: Custom starfighter unit with 9 engines. Armed with 4 heavy laser cannons, 4 proton torpedo launchers, and 2 large baradium missiles.
Lo-fighter: Custom starfighter unit. Armed with 4 laser cannons, 4 proton rockets and 4 baradium rockets.
Falcon-class dive lander: Vanguard transport for ground battles. Travels at insane speeds, diving straight towards the planets surface until the end, where it blasts its repulsors to stop on a dime and uses an inertial compensator to keep itself alive.
Albatross-class lander: Basically the same as the C-9979 landing craft.
Mtt: Basically the same as trade federation version.
Aat: Basically the same as trade federation version, but with much better armor.
Artillery: Basically an Aat with the top cannon replaced with a baradium grenade lobber and the side cannons replaced with magazines. The missile launchers are still there.
Infantry: Battle droids with much better programming, armor, and weapons.
Commandos: Smarter even than my infantry, these droids carry solid slug weapons capable of penetrating 6 inches of durasteel. They also carry portable scanners to assist in locating targets.
If you need more info on these units, just post a comment.
MAC: Modified lucrehulk-class battleship with 20 massive "dual heavy plasma cannon ball turrets".
Hi-fighter: Custom starfighter unit with 9 engines. Armed with 4 heavy laser cannons, 4 proton torpedo launchers, and 2 large baradium missiles.
Lo-fighter: Custom starfighter unit. Armed with 4 laser cannons, 4 proton rockets and 4 baradium rockets.
Falcon-class dive lander: Vanguard transport for ground battles. Travels at insane speeds, diving straight towards the planets surface until the end, where it blasts its repulsors to stop on a dime and uses an inertial compensator to keep itself alive.
Albatross-class lander: Basically the same as the C-9979 landing craft.
Mtt: Basically the same as trade federation version.
Aat: Basically the same as trade federation version, but with much better armor.
Artillery: Basically an Aat with the top cannon replaced with a baradium grenade lobber and the side cannons replaced with magazines. The missile launchers are still there.
Infantry: Battle droids with much better programming, armor, and weapons.
Commandos: Smarter even than my infantry, these droids carry solid slug weapons capable of penetrating 6 inches of durasteel. They also carry portable scanners to assist in locating targets.
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